🤵NPC
Spawnea NPCs de manera altamente configurable
Añadir objetos
{
coords = vector3 | vector4,
options = TargetOption[],
requiredJob = string | string[] | nil,
ped = {
type = "object" | nil
modal = string
heading = float
},
blips = {
sprite = number,
scale = float,
color = number,
text = string
},
onSpawn = function(ent: Entity) end,
onDespawn= function(ent: Entity) end
}Last updated