🤵NPC

Spawnea NPCs de manera altamente configurable

Añadir objetos

Objects.lua
{
    coords = vector3 | vector4,
    options = TargetOption[],
    requiredJob = string | string[] | nil,
    ped = {
        type = "object" | nil
        modal = string
        heading = float
    },
    blips = {
        sprite = number,
        scale = float,
        color = number,
        text = string
    },
    onSpawn = function(ent: Entity) end,
    onDespawn= function(ent: Entity) end
}

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